Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 403 days ago
3 / 8 / 4
K / D / A
46.7%
Kill participation
554.8
Damage / min
9,840g
375.6 gold / min
18
6 placed · 2 cleared
180
6.9 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrikurok#7030
Jayce · Top
7 / 3 / 12
48.7% KP
20,623
18% share
12,145g
180 CS · 6.9/m
鬼塚英吉#0803
Sylas · Jungle
11 / 2 / 14
64.1% KP
27,916
24.4% share
12,615g
190 CS · 7.3/m
しゅわしゅわmid#JP1
Taliyah · Mid
10 / 2 / 10
51.3% KP
26,648
23.3% share
13,086g
218 CS · 8.3/m
くむお#JP1
Ashe · ADC
4 / 3 / 18
56.4% KP
18,718
16.4% share
10,672g
162 CS · 6.2/m
グレイラースY#JP1
Shaco · Support
7 / 5 / 18
64.1% KP
20,388
17.8% share
9,259g
24 CS · 0.9/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
3 / 8 / 4
46.7% KP
14,535
23% share
9,840g
180 CS · 6.9/m
TopK1ng#mnt
Viego · Jungle
5 / 2 / 5
66.7% KP
12,597
20% share
10,128g
146 CS · 5.6/m
17歳GカップJD彼ピ募集中#JP2
Neeko · Mid
4 / 8 / 1
33.3% KP
11,199
17.7% share
10,750g
221 CS · 8.4/m
アマイマスク#2000
Tristana · ADC
2 / 11 / 2
26.7% KP
16,504
26.2% share
10,107g
195 CS · 7.4/m
shottaka#JP1
Tahm Kench · Support
1 / 10 / 5
40% KP
8,268
13.1% share
6,761g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
