Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 399 days ago
3 / 5 / 6
K / D / A
40.9%
Kill participation
628.9
Damage / min
10,773g
455.2 gold / min
18
7 placed · 1 cleared
217
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
K'Sante · Top
3 / 5 / 6
40.9% KP
14,883
20.7% share
10,773g
217 CS · 9.2/m
ditconmemay#0304
Graves · Jungle
9 / 8 / 5
63.6% KP
15,539
21.6% share
12,613g
144 CS · 6.1/m
lllllllllllliill#JP1
Galio · Mid
0 / 13 / 3
13.6% KP
8,703
12.1% share
6,349g
125 CS · 5.3/m
Milan#bb6
Corki · ADC
8 / 10 / 4
54.5% KP
23,173
32.2% share
12,069g
182 CS · 7.7/m
おはよう#0000
Sylas · Support
2 / 13 / 7
40.9% KP
9,630
13.4% share
7,124g
38 CS · 1.6/m
Red side
Victoryレモン爆弾#JP1
Singed · Top
3 / 6 / 12
31.3% KP
13,834
12.4% share
9,834g
192 CS · 8.1/m
kokekokeshi#JP2
Jarvan IV · Jungle
6 / 3 / 21
56.3% KP
17,747
15.9% share
11,230g
160 CS · 6.8/m
天 使#KR 1
Yasuo · Mid
16 / 6 / 12
58.3% KP
37,430
33.5% share
14,879g
211 CS · 8.9/m
FREAK4TURE#LMFL
Nilah · ADC
11 / 5 / 12
47.9% KP
20,332
18.2% share
13,204g
195 CS · 8.2/m
Yuju#uwu
Elise · Support
12 / 4 / 17
60.4% KP
22,311
20% share
11,578g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
