Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 398 days ago
10 / 7 / 8
K / D / A
51.4%
Kill participation
843.6
Damage / min
16,996g
439.9 gold / min
32
11 placed · 4 cleared
240
6.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
Ambessa · Top
10 / 7 / 8
51.4% KP
32,592
20.8% share
16,996g
240 CS · 6.2/m
kokekokeshi#JP2
Jarvan IV · Jungle
5 / 10 / 19
68.6% KP
21,678
13.8% share
14,831g
184 CS · 4.8/m
hajimemasite#JP2
Yone · Mid
7 / 10 / 6
37.1% KP
35,267
22.5% share
18,337g
299 CS · 7.7/m
Rando Fans#KR3
Xerath · ADC
8 / 5 / 10
51.4% KP
47,477
30.3% share
19,233g
283 CS · 7.3/m
トロールベース#勝ちたい
Jhin · Support
5 / 5 / 8
37.1% KP
19,742
12.6% share
11,337g
47 CS · 1.2/m
Red side
Defeatましゅの母親めろ今は募集中です#ましゅの父
Malphite · Top
6 / 6 / 9
40.5% KP
33,952
23.7% share
13,321g
233 CS · 6/m
心地よい鹿#JP2
Shaco · Jungle
5 / 9 / 12
45.9% KP
23,183
16.2% share
12,964g
191 CS · 4.9/m
Lang Yun#73363
Zoe · Mid
17 / 8 / 9
70.3% KP
51,859
36.2% share
18,487g
247 CS · 6.4/m
Hitori#1291
Corki · ADC
6 / 8 / 8
37.8% KP
21,157
14.7% share
16,128g
307 CS · 7.9/m
odessa1#JP132
Leona · Support
3 / 4 / 19
59.5% KP
13,298
9.3% share
10,074g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
