Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 398 days ago
13 / 1 / 8
K / D / A
67.7%
Kill participation
940.1
Damage / min
17,677g
489.4 gold / min
30
7 placed · 5 cleared
248
6.9 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
13 / 1 / 8
67.7% KP
33,955
27.9% share
17,677g
248 CS · 6.9/m
Rando Fans#KR3
Karthus · Jungle
4 / 3 / 7
35.5% KP
28,731
23.6% share
16,596g
321 CS · 8.9/m
nice try#ggwp3
Yasuo · Mid
8 / 6 / 4
38.7% KP
19,883
16.4% share
16,261g
273 CS · 7.6/m
wpsssss#08n2
Sivir · ADC
6 / 5 / 11
54.8% KP
33,191
27.3% share
15,720g
288 CS · 8/m
Internet最高#JP1
Thresh · Support
0 / 3 / 13
41.9% KP
5,818
4.8% share
9,200g
32 CS · 0.9/m
Red side
Defeattakenokoooooo#味方弱すぎ
Gangplank · Top
1 / 10 / 10
61.1% KP
26,257
22% share
15,689g
271 CS · 7.5/m
ちゃぴ#JP2
Jarvan IV · Jungle
3 / 8 / 8
61.1% KP
11,887
10% share
12,339g
229 CS · 6.3/m
よんよんのろろ#ch1ro
Veigar · Mid
5 / 6 / 5
55.6% KP
28,599
24% share
15,068g
304 CS · 8.4/m
LuLunight#JP1
Jhin · ADC
5 / 2 / 7
66.7% KP
20,266
17% share
13,333g
238 CS · 6.6/m
Tatshh#JP1
Vel'Koz · Support
4 / 5 / 7
61.1% KP
32,323
27.1% share
10,562g
68 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
