Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 396 days ago
3 / 4 / 4
K / D / A
31.8%
Kill participation
457.7
Damage / min
11,923g
367.4 gold / min
21
6 placed · 3 cleared
216
6.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKreative#yuumi
Vladimir · Top
6 / 7 / 10
45.7% KP
23,950
21.6% share
11,615g
166 CS · 5.1/m
抖音面包打野#兔兔吱吱
Talon · Jungle
10 / 3 / 12
62.9% KP
24,884
22.5% share
17,050g
306 CS · 9.4/m
Chogakking#JP1
Cho'Gath · Mid
3 / 5 / 13
45.7% KP
14,136
12.8% share
12,383g
198 CS · 6.1/m
FREAK4TURE#LMFL
Nilah · ADC
14 / 3 / 14
80% KP
37,343
33.7% share
19,148g
267 CS · 8.2/m
かれしだいすき#0831
Karma · Support
2 / 4 / 24
74.3% KP
10,383
9.4% share
10,445g
30 CS · 0.9/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
3 / 4 / 4
31.8% KP
14,851
12.4% share
11,923g
216 CS · 6.7/m
βruce#JP1
Zed · Jungle
3 / 7 / 10
59.1% KP
25,388
21.2% share
12,363g
219 CS · 6.7/m
天 使#KR 1
Akali · Mid
9 / 7 / 4
59.1% KP
30,387
25.4% share
12,362g
182 CS · 5.6/m
Silly man#JP1
Heimerdinger · ADC
4 / 8 / 4
36.4% KP
30,107
25.1% share
12,723g
212 CS · 6.5/m
えんてぃ#ENTP
Elise · Support
3 / 9 / 11
63.6% KP
19,060
15.9% share
9,188g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
