Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 394 days ago
7 / 3 / 15
K / D / A
68.8%
Kill participation
588.3
Damage / min
14,145g
424.6 gold / min
26
7 placed · 4 cleared
215
6.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryQuinn#Val0r
Quinn · Top
7 / 4 / 5
44.4% KP
23,230
19.1% share
12,612g
215 CS · 6.5/m
ashen169870859#JPN
Volibear · Jungle
1 / 5 / 16
63% KP
16,162
13.3% share
11,675g
191 CS · 5.7/m
OTPの9割は成長できない生涯者#OTP嫌悪
Irelia · Mid
7 / 8 / 3
37% KP
26,322
21.6% share
16,430g
276 CS · 8.3/m
夏菜 やまとTwitch#Vtube
Katarina · ADC
9 / 7 / 8
63% KP
25,536
21% share
13,271g
172 CS · 5.2/m
グレイラースY#JP1
Shaco · Support
3 / 8 / 15
66.7% KP
30,375
25% share
10,003g
47 CS · 1.4/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
7 / 3 / 15
68.8% KP
19,600
14.5% share
14,145g
215 CS · 6.5/m
βruce#JP1
Rengar · Jungle
6 / 6 / 13
59.4% KP
28,032
20.7% share
13,558g
214 CS · 6.4/m
エビルリフト#JP1
Morgana · Mid
7 / 8 / 17
75% KP
37,343
27.6% share
12,996g
192 CS · 5.8/m
LYNN#JP1
Ezreal · ADC
10 / 5 / 10
62.5% KP
42,158
31.2% share
17,442g
279 CS · 8.4/m
てぃんとん#1017
Janna · Support
2 / 5 / 21
71.9% KP
7,974
5.9% share
9,621g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
