Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 393 days ago
4 / 3 / 15
K / D / A
61.3%
Kill participation
1,059.8
Damage / min
10,126g
383.6 gold / min
12
7 placed · 1 cleared
193
7.3 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
4 / 3 / 15
61.3% KP
27,978
21.6% share
10,126g
193 CS · 7.3/m
ppprin#ssa
Talon · Jungle
9 / 4 / 10
61.3% KP
22,391
17.3% share
13,319g
209 CS · 7.9/m
nice try#ggwp3
Orianna · Mid
3 / 3 / 13
51.6% KP
34,421
26.6% share
10,077g
169 CS · 6.4/m
聖なる夜のナイトメア#7669
Kai'Sa · ADC
12 / 4 / 11
74.2% KP
28,875
22.3% share
15,061g
244 CS · 9.2/m
Bzz Bzz2#AUS1
Karma · Support
3 / 2 / 20
74.2% KP
15,600
12.1% share
8,296g
36 CS · 1.4/m
Red side
Defeatアヒルだーね#JP1
Sion · Top
3 / 3 / 3
37.5% KP
15,313
20.2% share
9,945g
212 CS · 8/m
Kuro#3149
Ekko · Jungle
3 / 9 / 7
62.5% KP
11,971
15.8% share
9,135g
137 CS · 5.2/m
タッセル#Natsu
Illaoi · Mid
2 / 7 / 4
37.5% KP
24,613
32.5% share
10,809g
241 CS · 9.1/m
ラキピー#だっぴ
Samira · ADC
8 / 5 / 3
68.8% KP
15,832
20.9% share
12,248g
196 CS · 7.4/m
ヒョンチョルはエゲンナム#nan
Thresh · Support
0 / 7 / 13
81.3% KP
7,894
10.4% share
6,745g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
