Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 392 days ago
4 / 4 / 15
K / D / A
50%
Kill participation
616.6
Damage / min
12,422g
368.6 gold / min
25
10 placed · 4 cleared
186
5.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
4 / 4 / 15
50% KP
20,781
17.6% share
12,422g
186 CS · 5.5/m
天 使#KR 1
Hecarim · Jungle
10 / 7 / 12
57.9% KP
24,421
20.7% share
16,016g
260 CS · 7.7/m
hajimemasite#JP2
Yone · Mid
12 / 5 / 12
63.2% KP
32,169
27.3% share
17,159g
279 CS · 8.3/m
lllllllllllliill#JP1
Kai'Sa · ADC
12 / 3 / 10
57.9% KP
30,779
26.1% share
17,918g
287 CS · 8.5/m
お兄さんしゅごい#1919
Nautilus · Support
0 / 6 / 25
65.8% KP
9,876
8.4% share
9,065g
30 CS · 0.9/m
Red side
DefeatKreative#yuumi
Vladimir · Top
3 / 11 / 11
56% KP
29,623
25.7% share
11,774g
231 CS · 6.9/m
Jericho#金メダル
Zed · Jungle
6 / 7 / 11
68% KP
16,383
14.2% share
12,683g
203 CS · 6/m
Lagger#0069
Aurelion Sol · Mid
7 / 6 / 9
64% KP
27,432
23.8% share
14,890g
263 CS · 7.8/m
たいた#JP2
Lucian · ADC
8 / 6 / 9
68% KP
32,622
28.3% share
16,066g
283 CS · 8.4/m
odessa1#JP132
Rell · Support
1 / 8 / 21
88% KP
9,238
8% share
8,675g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
