Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Normal Draft · 390 days ago
21 / 6 / 11
K / D / A
78%
Kill participation
1,527.2
Damage / min
16,279g
529.7 gold / min
12
3 placed · 1 cleared
207
6.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytyanko#2894
Maokai · Top
0 / 3 / 17
41.5% KP
18,912
15% share
11,061g
167 CS · 5.4/m
movie22rma#2002
Gangplank · Jungle
10 / 5 / 15
61% KP
17,768
14.1% share
13,286g
183 CS · 6/m
1vsAll#日新又日新
Sylas · Mid
21 / 6 / 11
78% KP
46,936
37.1% share
16,279g
207 CS · 6.7/m
青イルカ#5555
Xayah · ADC
10 / 6 / 10
48.8% KP
36,703
29% share
13,776g
206 CS · 6.7/m
モザン田中#3236
Rell · Support
0 / 6 / 22
53.7% KP
6,068
4.8% share
8,200g
30 CS · 1/m
Red side
Defeatあっすー#JP1
Renekton · Top
5 / 5 / 7
46.2% KP
22,476
18.6% share
10,649g
173 CS · 5.6/m
genmai#9141
Sejuani · Jungle
2 / 9 / 15
65.4% KP
20,865
17.3% share
10,611g
124 CS · 4/m
key777#3143
Vex · Mid
11 / 5 / 8
73.1% KP
38,620
32% share
14,340g
204 CS · 6.6/m
Pootoof#5266
Kai'Sa · ADC
7 / 11 / 7
53.8% KP
26,528
22% share
10,467g
158 CS · 5.1/m
弱音はナシだ#4848
Pyke · Support
1 / 11 / 10
42.3% KP
12,057
10% share
7,294g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
