Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Normal Draft · 390 days ago
23 / 9 / 4
K / D / A
87.1%
Kill participation
1,795.8
Damage / min
21,570g
533.7 gold / min
20
5 placed · 3 cleared
242
6 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattyanko#2894
Shen · Top
1 / 6 / 11
38.7% KP
19,876
13.4% share
12,235g
213 CS · 5.3/m
movie22rma#2002
Gangplank · Jungle
4 / 8 / 8
38.7% KP
18,569
12.5% share
14,602g
237 CS · 5.9/m
1vsAll#日新又日新
Zed · Mid
23 / 9 / 4
87.1% KP
72,579
48.9% share
21,570g
242 CS · 6/m
青イルカ#5555
Kai'Sa · ADC
2 / 12 / 4
19.4% KP
26,867
18.1% share
14,431g
300 CS · 7.4/m
モザン田中#3236
Maokai · Support
1 / 13 / 10
35.5% KP
10,669
7.2% share
9,046g
37 CS · 0.9/m
Red side
VictoryHHboylol64#JP1
Mordekaiser · Top
16 / 4 / 12
58.3% KP
62,520
37.1% share
20,481g
267 CS · 6.6/m
HHboylol24#JP1
Fiddlesticks · Jungle
2 / 5 / 19
43.8% KP
27,107
16.1% share
14,682g
243 CS · 6/m
ゲーミングユッケビビンバお嬢様#8192
Talon · Mid
8 / 11 / 2
20.8% KP
20,435
12.1% share
13,864g
188 CS · 4.7/m
小鳥遊夜一郎#JP1
Zeri · ADC
15 / 6 / 11
54.2% KP
32,191
19.1% share
17,526g
216 CS · 5.3/m
HHboylol84#JP1
Shaco · Support
7 / 5 / 20
56.3% KP
26,152
15.5% share
13,139g
55 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
