Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 387 days ago
10 / 3 / 8
K / D / A
60%
Kill participation
1,218.6
Damage / min
14,505g
530.3 gold / min
16
7 placed · 1 cleared
242
8.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
10 / 3 / 8
60% KP
33,329
31.9% share
14,505g
242 CS · 8.8/m
一輪花#ºωº
Hecarim · Jungle
6 / 3 / 10
53.3% KP
12,450
11.9% share
12,354g
191 CS · 7/m
サメ仲間#JP1
Viktor · Mid
10 / 1 / 6
53.3% KP
34,848
33.4% share
13,107g
215 CS · 7.9/m
LYNN#JP1
Ezreal · ADC
4 / 2 / 3
23.3% KP
17,041
16.3% share
11,449g
227 CS · 8.3/m
odessa1#JP132
Rakan · Support
0 / 2 / 17
56.7% KP
6,801
6.5% share
8,038g
20 CS · 0.7/m
Red side
DefeatGIGA CHAD#gurt
Gangplank · Top
3 / 8 / 4
63.6% KP
17,490
19.7% share
10,598g
203 CS · 7.4/m
senzawa#JP1
Karthus · Jungle
5 / 7 / 5
90.9% KP
26,479
29.8% share
12,234g
230 CS · 8.4/m
poppyking#1212
Renekton · Mid
2 / 6 / 3
45.5% KP
12,067
13.6% share
9,258g
208 CS · 7.6/m
itomari#JP1
Vel'Koz · ADC
1 / 3 / 5
54.5% KP
15,783
17.7% share
8,896g
208 CS · 7.6/m
グレイラースY#JP1
Shaco · Support
0 / 6 / 7
63.6% KP
17,153
19.3% share
5,841g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
