Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 382 days ago
2 / 7 / 9
K / D / A
42.3%
Kill participation
643.6
Damage / min
10,423g
360.2 gold / min
22
6 placed · 4 cleared
206
7.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpoppyking#1212
Warwick · Top
15 / 6 / 5
76.9% KP
28,125
34.2% share
13,021g
137 CS · 4.7/m
REL#JP1
Ekko · Jungle
4 / 5 / 6
38.5% KP
16,137
19.6% share
10,645g
193 CS · 6.7/m
Chogakking#JP1
Cho'Gath · Mid
5 / 6 / 4
34.6% KP
13,064
15.9% share
10,714g
186 CS · 6.4/m
1vsAll#日新又日新
Ashe · ADC
2 / 7 / 9
42.3% KP
18,622
22.7% share
10,423g
206 CS · 7.1/m
209ばんどうろ#209
Bard · Support
0 / 7 / 12
46.2% KP
6,199
7.5% share
6,685g
21 CS · 0.7/m
Red side
VictorySakura#桜です
Varus · Top
7 / 10 / 10
54.8% KP
27,137
20.2% share
11,590g
177 CS · 6.1/m
キムチパワー#1215
Qiyana · Jungle
3 / 8 / 15
58.1% KP
18,081
13.5% share
9,666g
156 CS · 5.4/m
リーグオブハゲ#JP1
Akali · Mid
8 / 5 / 8
51.6% KP
30,972
23.1% share
11,067g
170 CS · 5.9/m
誰言天地寛#SWUPL
Lucian · ADC
12 / 2 / 13
80.6% KP
45,104
33.7% share
14,741g
243 CS · 8.4/m
snowrabbit#2800
Yuumi · Support
1 / 1 / 25
83.9% KP
12,721
9.5% share
8,377g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
