Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 377 days ago
7 / 3 / 11
K / D / A
43.9%
Kill participation
1,242.1
Damage / min
15,472g
474.8 gold / min
19
6 placed · 1 cleared
232
7.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRicky#りっきー
K'Sante · Top
6 / 6 / 10
42.1% KP
22,335
16.5% share
12,215g
178 CS · 5.5/m
βruce#JP1
Lee Sin · Jungle
8 / 11 / 13
55.3% KP
27,398
20.2% share
12,890g
173 CS · 5.3/m
KanaGuardian#JP1
Azir · Mid
8 / 4 / 7
39.5% KP
32,270
23.8% share
14,571g
220 CS · 6.8/m
Automatic#KR3
Ashe · ADC
3 / 10 / 19
57.9% KP
26,483
19.5% share
13,080g
234 CS · 7.2/m
chico#JP1
Mel · Support
13 / 10 / 12
65.8% KP
27,246
20.1% share
12,884g
24 CS · 0.7/m
Red side
Victory1vsAll#日新又日新
Ambessa · Top
7 / 3 / 11
43.9% KP
40,473
28.3% share
15,472g
232 CS · 7.1/m
Novita#JP1
Viego · Jungle
7 / 8 / 11
43.9% KP
20,999
14.7% share
12,838g
188 CS · 5.8/m
00MAX00#JP1
Fizz · Mid
12 / 6 / 7
46.3% KP
27,044
18.9% share
13,742g
183 CS · 5.6/m
FA 2005#adcKR
Corki · ADC
7 / 12 / 9
39% KP
23,333
16.3% share
14,948g
228 CS · 7/m
LORD MASTER KING#Azhy
Pantheon · Support
8 / 9 / 18
63.4% KP
31,076
21.7% share
13,646g
71 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
