Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Normal Draft · 376 days ago
16 / 5 / 6
K / D / A
56.4%
Kill participation
982.1
Damage / min
18,803g
515.2 gold / min
18
12 placed · 1 cleared
270
7.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatまきぐそ#JP1
Olaf · Top
12 / 8 / 3
53.6% KP
41,155
33.8% share
17,176g
266 CS · 7.3/m
PP天使#0759
Fiddlesticks · Jungle
5 / 9 / 10
53.6% KP
23,236
19.1% share
13,616g
198 CS · 5.4/m
yasai7428#JP1
Zed · Mid
6 / 6 / 5
39.3% KP
26,742
21.9% share
14,793g
273 CS · 7.5/m
OTONA#000
Ashe · ADC
1 / 12 / 6
25% KP
11,489
9.4% share
9,450g
146 CS · 4/m
Taein#1963
Neeko · Support
4 / 4 / 10
50% KP
19,316
15.8% share
9,815g
63 CS · 1.7/m
Red side
Victory1vsAll#日新又日新
Yone · Top
16 / 5 / 6
56.4% KP
35,845
25.9% share
18,803g
270 CS · 7.4/m
フィナーレ#KRKR
Xin Zhao · Jungle
2 / 7 / 12
35.9% KP
15,495
11.2% share
12,414g
221 CS · 6.1/m
劍 神#1234
Yasuo · Mid
8 / 8 / 6
35.9% KP
29,627
21.4% share
14,664g
242 CS · 6.6/m
キムユキ#0425
Xerath · ADC
12 / 3 / 10
56.4% KP
46,851
33.8% share
18,040g
315 CS · 8.6/m
Love kindred#ÒωÓ
Lulu · Support
1 / 5 / 23
61.5% KP
10,686
7.7% share
10,842g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
