Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Normal Draft · 376 days ago
14 / 6 / 9
K / D / A
74.2%
Kill participation
998.3
Damage / min
15,909g
485.3 gold / min
24
11 placed · 2 cleared
209
6.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUltima Thule#RSGS
Renekton · Top
5 / 7 / 14
61.3% KP
30,434
23.3% share
12,771g
209 CS · 6.4/m
1vsAll#日新又日新
Lee Sin · Jungle
14 / 6 / 9
74.2% KP
32,729
25% share
15,909g
209 CS · 6.4/m
Arashi#XDD
Akali · Mid
8 / 8 / 7
48.4% KP
25,915
19.8% share
11,935g
169 CS · 5.2/m
フィナーレ#KRKR
Jinx · ADC
4 / 5 / 13
54.8% KP
29,556
22.6% share
12,332g
234 CS · 7.1/m
Fallen of Albaz#Story
Tahm Kench · Support
0 / 8 / 11
35.5% KP
12,136
9.3% share
7,200g
34 CS · 1/m
Red side
VictoryAkainu#971
Yasuo · Top
8 / 10 / 12
58.8% KP
41,010
26.7% share
13,785g
218 CS · 6.6/m
reri#JPN
Lillia · Jungle
11 / 4 / 19
88.2% KP
46,709
30.4% share
16,813g
256 CS · 7.8/m
もくぅ#まぅぅ
Malphite · Mid
5 / 4 / 14
55.9% KP
24,598
16% share
10,951g
152 CS · 4.6/m
とかまぅ#まぅぅ
Aphelios · ADC
7 / 7 / 10
50% KP
30,325
19.7% share
13,020g
212 CS · 6.5/m
もう限界なのに君は笑ってるね#君依存
Rakan · Support
3 / 6 / 24
79.4% KP
10,926
7.1% share
9,492g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
