Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Flex · 375 days ago
9 / 4 / 9
K / D / A
52.9%
Kill participation
840.7
Damage / min
11,565g
458.6 gold / min
9
8 placed · 1 cleared
167
6.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatちょもちょも#JP1
Sion · Top
1 / 8 / 7
44.4% KP
16,644
22.3% share
8,222g
157 CS · 6.2/m
T1 MADAO#JP1
Xin Zhao · Jungle
7 / 8 / 7
77.8% KP
16,633
22.3% share
10,616g
150 CS · 5.9/m
いもむしパン#JP1
Singed · Mid
6 / 8 / 6
66.7% KP
20,078
26.9% share
10,869g
191 CS · 7.6/m
ひめたろう#JP1
Ashe · ADC
3 / 6 / 7
55.6% KP
9,863
13.2% share
7,596g
124 CS · 4.9/m
engawa#1110
Morgana · Support
1 / 5 / 12
72.2% KP
11,448
15.3% share
6,414g
27 CS · 1.1/m
Red side
VictorylackaY#약 칼
Aatrox · Top
3 / 5 / 7
29.4% KP
22,423
24.4% share
9,053g
159 CS · 6.3/m
V1 Mirei#v66
Sylas · Jungle
12 / 2 / 7
55.9% KP
18,848
20.5% share
12,538g
158 CS · 6.3/m
V1 Recon#0806
Orianna · Mid
10 / 1 / 6
47.1% KP
24,778
26.9% share
12,574g
205 CS · 8.1/m
1vsAll#日新又日新
Yasuo · ADC
9 / 4 / 9
52.9% KP
21,200
23% share
11,565g
167 CS · 6.6/m
Fallen of Albaz#Story
Rakan · Support
0 / 6 / 21
61.8% KP
4,767
5.2% share
7,242g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
