Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 374 days ago
6 / 2 / 10
K / D / A
57.1%
Kill participation
476.2
Damage / min
12,706g
371.9 gold / min
20
6 placed · 5 cleared
199
5.8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFlyg#fiveg
Kennen · Top
5 / 5 / 10
51.7% KP
26,620
21.9% share
13,070g
206 CS · 6/m
Captain Piggy#Piggy
Viego · Jungle
17 / 4 / 8
86.2% KP
26,250
21.6% share
17,937g
240 CS · 7/m
角刈りかっくん#JP2
LeBlanc · Mid
4 / 6 / 10
48.3% KP
30,886
25.5% share
13,233g
244 CS · 7.1/m
Yuju#uwu
Ashe · ADC
3 / 4 / 18
72.4% KP
27,975
23.1% share
12,802g
237 CS · 6.9/m
Calm Down#1131
Braum · Support
0 / 9 / 18
62.1% KP
9,627
7.9% share
8,566g
22 CS · 0.6/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
6 / 2 / 10
57.1% KP
16,271
15.4% share
12,706g
199 CS · 5.8/m
かみまみた#ぱないの
Zyra · Jungle
7 / 6 / 14
75% KP
29,452
27.8% share
13,498g
221 CS · 6.5/m
Automatic#KR3
Morgana · Mid
4 / 4 / 13
60.7% KP
23,932
22.6% share
12,033g
258 CS · 7.6/m
Ichiro#1911
Lucian · ADC
8 / 9 / 13
75% KP
26,488
25% share
13,726g
210 CS · 6.1/m
ナメクジ喰らえ#JP1
Nautilus · Support
3 / 8 / 16
67.9% KP
9,823
9.3% share
8,921g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
