Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 374 days ago
5 / 3 / 8
K / D / A
59.1%
Kill participation
698.9
Damage / min
9,020g
425.8 gold / min
14
7 placed · 2 cleared
153
7.2 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
5 / 3 / 8
59.1% KP
14,805
26.4% share
9,020g
153 CS · 7.2/m
ミニ丼#JP1
Lee Sin · Jungle
11 / 2 / 5
72.7% KP
12,682
22.6% share
11,308g
150 CS · 7.1/m
00MAX00#JP1
Galio · Mid
1 / 3 / 10
50% KP
7,320
13% share
7,229g
130 CS · 6.1/m
角刈りかっくん#JP2
Kai'Sa · ADC
3 / 1 / 7
45.5% KP
14,413
25.7% share
8,795g
190 CS · 9/m
ましゅの母親めろ今は募集中です#ましゅの父
Maokai · Support
2 / 5 / 8
45.5% KP
6,873
12.3% share
5,757g
18 CS · 0.8/m
Red side
Defeatkkkkkkkkk#JP1
Jayce · Top
2 / 4 / 3
35.7% KP
12,978
20.7% share
8,246g
171 CS · 8.1/m
GGarizz#ゴリラ
Qiyana · Jungle
3 / 4 / 8
78.6% KP
10,429
16.7% share
8,200g
137 CS · 6.5/m
しゅんた1106#JP1
Mel · Mid
4 / 6 / 2
42.9% KP
14,177
22.6% share
9,520g
176 CS · 8.3/m
Car1 Johnson#Grove
Ezreal · ADC
4 / 4 / 3
50% KP
19,569
31.2% share
8,567g
172 CS · 8.1/m
Calm Down#1131
Seraphine · Support
1 / 4 / 8
64.3% KP
5,470
8.7% share
5,501g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
