Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 371 days ago
3 / 3 / 2
K / D / A
29.4%
Kill participation
627.3
Damage / min
9,714g
369.8 gold / min
14
7 placed · 0 cleared
191
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
K'Sante · Top
3 / 3 / 2
29.4% KP
16,477
23.8% share
9,714g
191 CS · 7.3/m
Kreative#yuumi
Qiyana · Jungle
4 / 4 / 6
58.8% KP
11,955
17.3% share
10,820g
168 CS · 6.4/m
May#0823
Aatrox · Mid
4 / 8 / 3
41.2% KP
16,809
24.3% share
9,537g
165 CS · 6.3/m
がんばってください#JP02
Jinx · ADC
5 / 7 / 1
35.3% KP
14,548
21% share
10,020g
209 CS · 8/m
天狐ハク#1215
Elise · Support
1 / 10 / 8
52.9% KP
9,429
13.6% share
6,930g
21 CS · 0.8/m
Red side
Victorykawaii#kaisa
Vayne · Top
6 / 6 / 3
28.1% KP
24,281
25.6% share
10,805g
172 CS · 6.5/m
マリナセドナ大雪山#3027
Jarvan IV · Jungle
6 / 3 / 15
65.6% KP
17,418
18.4% share
11,706g
200 CS · 7.6/m
βruce#JP1
Galio · Mid
3 / 2 / 13
50% KP
18,866
19.9% share
10,803g
188 CS · 7.2/m
hnr#1221
Lucian · ADC
12 / 2 / 8
62.5% KP
26,840
28.3% share
13,854g
231 CS · 8.8/m
天神れい#mytho
Pyke · Support
5 / 4 / 12
53.1% KP
7,353
7.8% share
8,612g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
