Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 356 days ago
5 / 2 / 7
K / D / A
52.2%
Kill participation
443
Damage / min
10,745g
455.9 gold / min
10
6 placed · 0 cleared
152
6.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDeoughmos#EUW
Ambessa · Top
0 / 4 / 1
16.7% KP
3,113
9% share
5,923g
115 CS · 4.9/m
どんぐり#0815
Naafiri · Jungle
2 / 7 / 3
83.3% KP
8,086
23.3% share
9,642g
174 CS · 7.4/m
adsumus sub luna#0119
Viktor · Mid
0 / 6 / 2
33.3% KP
13,139
37.8% share
8,457g
192 CS · 8.1/m
ラキピー#だっぴ
Kai'Sa · ADC
3 / 1 / 3
100% KP
6,023
17.3% share
10,449g
237 CS · 10.1/m
初音ミクMiku丶#初音ミク
Nautilus · Support
1 / 5 / 4
83.3% KP
4,392
12.6% share
5,984g
9 CS · 0.4/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
5 / 2 / 7
52.2% KP
10,439
21.5% share
10,745g
152 CS · 6.4/m
Stayer#1998
Jax · Jungle
4 / 2 / 10
60.9% KP
10,570
21.8% share
10,008g
164 CS · 7/m
GGarizz#ゴリラ
Orianna · Mid
12 / 1 / 6
78.3% KP
16,146
33.3% share
12,702g
200 CS · 8.5/m
讓我們玩得開心#108
Ezreal · ADC
2 / 1 / 5
30.4% KP
6,656
13.7% share
9,746g
214 CS · 9.1/m
ピーナッツ#1216
Karma · Support
0 / 1 / 10
43.5% KP
4,638
9.6% share
6,505g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
