Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 356 days ago
4 / 3 / 8
K / D / A
36.4%
Kill participation
484.1
Damage / min
10,852g
393.2 gold / min
19
7 placed · 4 cleared
174
6.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat네모네모#네모네모
Teemo · Top
1 / 8 / 4
17.2% KP
18,111
19% share
8,365g
171 CS · 6.2/m
kokekokeshi#JP2
Ekko · Jungle
7 / 8 / 12
65.5% KP
17,220
18.1% share
12,436g
205 CS · 7.4/m
May#0823
Talon · Mid
8 / 5 / 12
69% KP
28,555
29.9% share
11,704g
201 CS · 7.3/m
とこてん#JP1
Ezreal · ADC
6 / 6 / 8
48.3% KP
17,158
18% share
11,005g
180 CS · 6.5/m
chico#JP1
Mel · Support
7 / 6 / 9
55.2% KP
14,340
15% share
9,048g
25 CS · 0.9/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
4 / 3 / 8
36.4% KP
13,360
13.9% share
10,852g
174 CS · 6.3/m
Requiem#あるかいだ
Jarvan IV · Jungle
12 / 6 / 17
87.9% KP
35,794
37.2% share
16,678g
224 CS · 8.1/m
Mokurooo#NKG
Galio · Mid
6 / 6 / 15
63.6% KP
18,767
19.5% share
11,712g
173 CS · 6.3/m
ラキピー#だっぴ
Kai'Sa · ADC
9 / 4 / 8
51.5% KP
19,500
20.3% share
14,711g
210 CS · 7.6/m
adc 頑張る#JP1
Nautilus · Support
2 / 10 / 13
45.5% KP
8,754
9.1% share
8,087g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
