Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 353 days ago
1 / 3 / 8
K / D / A
37.5%
Kill participation
333.8
Damage / min
11,327g
309.5 gold / min
34
8 placed · 8 cleared
236
6.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
K'Sante · Top
1 / 3 / 8
37.5% KP
12,217
12% share
11,327g
236 CS · 6.4/m
あんでぃ#JP1
Rengar · Jungle
6 / 4 / 8
58.3% KP
16,655
16.3% share
15,515g
301 CS · 8.2/m
フェルン#魔法師
Sylas · Mid
3 / 6 / 9
50% KP
27,587
27% share
13,603g
273 CS · 7.5/m
sami#uuu
Aphelios · ADC
9 / 7 / 9
75% KP
29,521
28.9% share
15,388g
275 CS · 7.5/m
에스에스알#Blast
Elise · Support
5 / 13 / 12
70.8% KP
16,189
15.8% share
10,105g
22 CS · 0.6/m
Red side
Victoryかいぞく#JP1
Gangplank · Top
7 / 3 / 12
57.6% KP
31,208
26.1% share
15,283g
252 CS · 6.9/m
4399赛尔号#奥特曼
Jarvan IV · Jungle
10 / 1 / 17
81.8% KP
24,123
20.1% share
16,095g
243 CS · 6.6/m
GGarizz#ゴリラ
Orianna · Mid
6 / 3 / 13
57.6% KP
27,367
22.8% share
14,323g
244 CS · 6.7/m
Yuhi#045
Kai'Sa · ADC
9 / 7 / 13
66.7% KP
31,251
26.1% share
17,475g
289 CS · 7.9/m
たろべー#JP1
Braum · Support
1 / 10 / 20
63.6% KP
5,847
4.9% share
10,052g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
