Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 352 days ago
4 / 5 / 6
K / D / A
41.7%
Kill participation
691.2
Damage / min
13,481g
428 gold / min
14
5 placed · 2 cleared
291
9.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
K'Sante · Top
4 / 5 / 6
41.7% KP
21,774
19.7% share
13,481g
291 CS · 9.2/m
Requiem#あるかいだ
Graves · Jungle
11 / 10 / 2
54.2% KP
24,140
21.8% share
16,279g
229 CS · 7.3/m
てっこおおおおお#JP1
Quinn · Mid
5 / 12 / 11
66.7% KP
28,159
25.5% share
12,927g
202 CS · 6.4/m
くむお#JP1
Ezreal · ADC
1 / 9 / 6
29.2% KP
22,016
19.9% share
10,476g
230 CS · 7.3/m
Black phoen1x#Aniv
Leona · Support
3 / 8 / 12
62.5% KP
14,515
13.1% share
8,596g
36 CS · 1.1/m
Red side
Victoryytzz#2426
Gragas · Top
0 / 6 / 5
11.4% KP
18,843
14.2% share
11,434g
246 CS · 7.8/m
ELISEKING#MQ丶蜘蛛
Rek'Sai · Jungle
6 / 5 / 15
47.7% KP
17,400
13.1% share
13,743g
190 CS · 6/m
音守めい Fan#かわいいよ
Irelia · Mid
11 / 7 / 9
45.5% KP
29,961
22.6% share
16,394g
258 CS · 8.2/m
itomari#JP1
Vel'Koz · ADC
14 / 3 / 11
56.8% KP
37,219
28% share
17,036g
252 CS · 8/m
名前なし#mid
Pantheon · Support
13 / 3 / 16
65.9% KP
29,424
22.1% share
15,788g
87 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
