Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Normal Draft · 350 days ago
19 / 5 / 10
K / D / A
52.7%
Kill participation
1,909.2
Damage / min
20,399g
574.4 gold / min
17
4 placed · 2 cleared
248
7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatじんくん#aho
Dr. Mundo · Top
4 / 9 / 7
28.2% KP
37,939
24.5% share
12,360g
187 CS · 5.3/m
GSDF#JP1
Briar · Jungle
10 / 14 / 5
38.5% KP
18,649
12% share
15,603g
200 CS · 5.6/m
cocoa23#1234
Yone · Mid
11 / 13 / 1
30.8% KP
34,731
22.4% share
14,828g
224 CS · 6.3/m
cum in#meee
Zeri · ADC
11 / 9 / 7
46.2% KP
36,507
23.6% share
17,205g
289 CS · 8.1/m
Korea shaco#psy
Shaco · Support
3 / 10 / 9
30.8% KP
27,179
17.5% share
9,309g
36 CS · 1/m
Red side
Victory1vsAll#日新又日新
Darius · Top
19 / 5 / 10
52.7% KP
67,808
33.8% share
20,399g
248 CS · 7/m
LaTeX JP#JP1
Jarvan IV · Jungle
8 / 6 / 23
56.4% KP
22,900
11.4% share
16,911g
182 CS · 5.1/m
三井家長男#JP1
Azir · Mid
15 / 10 / 5
36.4% KP
51,343
25.6% share
16,068g
221 CS · 6.2/m
Arashi#XDD
Ashe · ADC
9 / 10 / 16
45.5% KP
37,985
18.9% share
15,462g
220 CS · 6.2/m
RTX5050#731
Poppy · Support
4 / 8 / 21
45.5% KP
20,697
10.3% share
11,117g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
