Match history
Wukong champion portrait

Wukong

Victory

Normal Draft · 348 days ago

19:23Live Riot data

7 / 3 / 3

K / D / A

35.7%

Kill participation

853.8

Damage / min

8,307g

428.6 gold / min

6

6 placed · 0 cleared

127

6.6 CS / min

Objective control

Blue side

0

Dragons

0

Baron

2

Towers

0

Inhibitors

1

Herald

Red side

2

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Ryze+518 gold / -5 CS

Difference from the opponent Riot assigned to your role.

15. minute · Ryze+2,075 gold / +4 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +2075 gold and +4 CS versus Ryze.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 6:55.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,0774,1546,2308,3070:004:509:4114:3219:23
Wukong: 8,307

Events and purchases

Kill · Sylas → Rumble
Kill · Wukong → Ryze
Kill · Sylas → Rumble
Kill · Lucian → Viego
Kill · Nami → Garen
Kill · Sylas → Gwen
Kill · Lucian → Seraphine
Kill · Sylas → Rumble
Kill · Lucian → Seraphine
Kill · Sylas → Rumble
Kill · Garen → Lucian
Kill · Ryze → Wukong
Kill · Wukong → Ryze
Kill · Gwen → Ryze
Objective · Gwen · Void Grub
Objective · Gwen · Void Grub
Objective · Gwen · Void Grub
Kill · Wukong → Ryze
Kill · Viego → Rumble
Kill · Sylas → Rumble
Kill · Gwen → Sylas
Kill · Viego → Nami
Building destroyed · Garen · Outer turret
Kill · Wukong → Ryze
Kill · Lucian → Seraphine
Kill · Sylas → Rumble
Kill · Nami → Garen
Building destroyed · Lucian · Outer turret
Objective · Gwen · Mountain Dragon
Kill · Wukong → Ryze
Kill · Gwen → Garen
Building destroyed · Sylas · Outer turret
Building destroyed · Wukong · Outer turret
Kill · Lucian → Sylas
Kill · Lucian → Seraphine
Kill · Wukong → Ryze
Kill · Viego → Rumble
Objective · Viego · Rift Herald
Kill · Gwen → Sylas
Kill · Gwen → Garen
Kill · Gwen → Viego
Kill · Lucian → Seraphine
Building destroyed · Lucian · Outer turret
Kill · Gwen → Ryze
Kill · Viego → Wukong
Kill · Lucian → Garen
Kill · Sylas → Nami
Kill · Sylas → Lucian
Kill · Wukong → Ryze
Kill · Garen → Wukong

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
17 / 28 / 1535,660g · 51,226 damage
PlayerKDA · KPDamageGold · CSItems
Ryze champion portrait

えふにゃ#にゃん

Ryze · Top

1 / 9 / 3

23.5% KP

8,891

17.4% share

6,022g

120 CS · 6.2/m

Viego champion portrait

T1 kobayushi#さきだしィ

Viego · Jungle

4 / 3 / 2

35.3% KP

6,955

13.6% share

8,249g

133 CS · 6.9/m

Sylas champion portrait

初心者#ニュービー

Sylas · Mid

10 / 4 / 2

70.6% KP

22,841

44.6% share

9,970g

122 CS · 6.3/m

Garen champion portrait

maikes#98K

Garen · ADC

2 / 6 / 2

23.5% KP

7,939

15.5% share

6,740g

121 CS · 6.2/m

Seraphine champion portrait

ちゃぴぴ#ちゃぴらぶ

Seraphine · Support

0 / 6 / 6

35.3% KP

4,600

9% share

4,679g

13 CS · 0.7/m

Red side

Victory
28 / 17 / 3140,161g · 67,955 damage
PlayerKDA · KPDamageGold · CSItems
Wukong champion portrait

1vsAll#日新又日新

Wukong · Top

7 / 3 / 3

35.7% KP

16,549

24.4% share

8,307g

127 CS · 6.6/m

Gwen champion portrait

linon#l5co2

Gwen · Jungle

10 / 1 / 7

60.7% KP

21,236

31.3% share

11,072g

177 CS · 9.1/m

Rumble champion portrait

사이타마현 주민#aaa

Rumble · Mid

1 / 9 / 4

17.9% KP

7,969

11.7% share

5,679g

103 CS · 5.3/m

Lucian champion portrait

夜空冷#lym

Lucian · ADC

8 / 2 / 6

50% KP

16,839

24.8% share

8,890g

144 CS · 7.4/m

Nami champion portrait

豚さん#JP1

Nami · Support

2 / 2 / 11

46.4% KP

5,362

7.9% share

6,213g

21 CS · 1.1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — 1vsAll#日新又日新 | MacroDiff