Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 346 days ago
8 / 2 / 11
K / D / A
61.3%
Kill participation
723
Damage / min
10,805g
409.8 gold / min
20
6 placed · 5 cleared
145
5.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNever give up#533
Jax · Top
2 / 6 / 3
25% KP
9,684
13.8% share
9,496g
169 CS · 6.4/m
Pretender#0525
Lee Sin · Jungle
5 / 7 / 5
50% KP
14,531
20.7% share
9,865g
159 CS · 6/m
Mokurooo#NKG
Galio · Mid
2 / 6 / 10
60% KP
11,892
16.9% share
8,587g
158 CS · 6/m
よんよんのろろ#ch1ro
Veigar · ADC
6 / 4 / 10
80% KP
22,415
31.9% share
13,639g
200 CS · 7.6/m
SoftBank#Hawks
Pyke · Support
5 / 8 / 9
70% KP
11,845
16.8% share
8,719g
24 CS · 0.9/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
8 / 2 / 11
61.3% KP
19,062
20.9% share
10,805g
145 CS · 5.5/m
senzawa#JP1
Evelynn · Jungle
9 / 4 / 9
58.1% KP
18,369
20.1% share
11,956g
178 CS · 6.8/m
Deoughmos#EUW
Orianna · Mid
4 / 5 / 15
61.3% KP
20,070
22% share
10,891g
214 CS · 8.1/m
心 雨#721
Smolder · ADC
9 / 3 / 9
58.1% KP
23,853
26.1% share
13,407g
216 CS · 8.2/m
SaKi#SCL
Nautilus · Support
1 / 6 / 19
64.5% KP
9,900
10.8% share
7,348g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
