Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 332 days ago
2 / 3 / 8
K / D / A
35.7%
Kill participation
496.1
Damage / min
10,768g
325.8 gold / min
27
8 placed · 4 cleared
181
5.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryマハラジャ ハムパチーノ#はむぱち
Quinn · Top
7 / 4 / 6
41.9% KP
23,559
18.5% share
13,442g
218 CS · 6.6/m
gaman#7897
Skarner · Jungle
4 / 7 / 14
58.1% KP
19,503
15.3% share
11,529g
185 CS · 5.6/m
Recap#125
Aurora · Mid
14 / 4 / 8
71% KP
50,087
39.3% share
17,429g
255 CS · 7.7/m
mxabcdc#JP1
Ziggs · ADC
5 / 7 / 12
54.8% KP
23,779
18.6% share
11,218g
204 CS · 6.2/m
Chaton#222
Karma · Support
1 / 6 / 22
74.2% KP
10,636
8.3% share
8,862g
29 CS · 0.9/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
2 / 3 / 8
35.7% KP
16,395
14.3% share
10,768g
181 CS · 5.5/m
Japanese Spider#1558
Nidalee · Jungle
4 / 6 / 6
35.7% KP
24,924
21.8% share
12,008g
233 CS · 7/m
daifuku#9679
Yone · Mid
5 / 7 / 6
39.3% KP
23,111
20.2% share
12,780g
243 CS · 7.4/m
viper3#526
Yunara · ADC
12 / 4 / 7
67.9% KP
39,108
34.2% share
16,587g
244 CS · 7.4/m
Pharah#JP8
Pyke · Support
5 / 11 / 13
64.3% KP
10,724
9.4% share
11,121g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
