Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 332 days ago
2 / 4 / 3
K / D / A
33.3%
Kill participation
639.8
Damage / min
8,680g
294.2 gold / min
23
7 placed · 1 cleared
160
5.4 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhinkomori#JP1
Ambessa · Top
5 / 5 / 7
33.3% KP
22,685
17.5% share
11,925g
196 CS · 6.6/m
Be patient#3794
Ekko · Jungle
13 / 0 / 7
55.6% KP
29,473
22.7% share
15,876g
242 CS · 8.2/m
マハラジャ ハムパチーノ#はむぱち
Quinn · Mid
5 / 3 / 12
47.2% KP
25,181
19.4% share
11,637g
170 CS · 5.8/m
あびる#ccc
Veigar · ADC
5 / 3 / 15
55.6% KP
29,252
22.5% share
12,695g
232 CS · 7.9/m
玉玉的答辩#2359
Zaahen · Support
8 / 4 / 12
55.6% KP
23,292
17.9% share
10,457g
51 CS · 1.7/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
2 / 4 / 3
33.3% KP
18,873
17.4% share
8,680g
160 CS · 5.4/m
asaphe300#nunh
Lee Sin · Jungle
6 / 12 / 5
73.3% KP
18,603
17.1% share
9,156g
101 CS · 3.4/m
Tata#9137
Ryze · Mid
3 / 5 / 5
53.3% KP
23,017
21.2% share
10,854g
228 CS · 7.7/m
Tatshh#JP1
Vel'Koz · ADC
3 / 7 / 4
46.7% KP
34,667
31.9% share
11,022g
242 CS · 8.2/m
Cerqueira#Kun
Renata Glasc · Support
1 / 9 / 6
46.7% KP
13,480
12.4% share
6,398g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
