Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 332 days ago
6 / 3 / 9
K / D / A
65.2%
Kill participation
537
Damage / min
11,613g
361.2 gold / min
17
7 placed · 2 cleared
176
5.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
6 / 3 / 9
65.2% KP
17,265
20.8% share
11,613g
176 CS · 5.5/m
カミーユビダン#修正パンチ
Udyr · Jungle
9 / 4 / 9
78.3% KP
27,046
32.6% share
16,144g
241 CS · 7.5/m
エキストラ#JP0
Sylas · Mid
4 / 6 / 6
43.5% KP
13,872
16.7% share
10,717g
183 CS · 5.7/m
尾中板井#JP1
Tristana · ADC
2 / 5 / 10
52.2% KP
14,311
17.2% share
12,390g
229 CS · 7.1/m
SaKi#SCL
Nautilus · Support
2 / 5 / 13
65.2% KP
10,497
12.6% share
8,601g
23 CS · 0.7/m
Red side
Defeatティラノ岬#7421
Cassiopeia · Top
2 / 7 / 8
43.5% KP
16,653
16.1% share
10,378g
204 CS · 6.3/m
梦间见月明#琉璃色
Viego · Jungle
11 / 7 / 8
82.6% KP
28,746
27.7% share
13,807g
188 CS · 5.8/m
GOD of 笹村#ONZED
Zed · Mid
7 / 3 / 6
56.5% KP
26,585
25.6% share
13,177g
216 CS · 6.7/m
フダン#fudan
Jhin · ADC
3 / 2 / 14
73.9% KP
23,054
22.2% share
11,791g
204 CS · 6.3/m
waltz for dobby#ssss
Alistar · Support
0 / 5 / 17
73.9% KP
8,680
8.4% share
7,763g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
