Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 331 days ago
12 / 4 / 9
K / D / A
50%
Kill participation
1,090.8
Damage / min
16,330g
417.3 gold / min
21
5 placed · 5 cleared
196
5 CS / min
Objective control
5
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
12 / 4 / 9
50% KP
42,687
20.6% share
16,330g
196 CS · 5/m
RuteNd0#JP1
Xin Zhao · Jungle
7 / 0 / 8
35.7% KP
23,450
11.3% share
16,578g
303 CS · 7.7/m
マンゴーとコショウ#123
Riven · Mid
13 / 13 / 7
47.6% KP
53,630
25.9% share
18,678g
276 CS · 7.1/m
BEAVER#uwu
Ezreal · ADC
10 / 5 / 11
50% KP
73,685
35.6% share
20,286g
338 CS · 8.6/m
SaKi#SCL
Karma · Support
0 / 3 / 21
50% KP
13,773
6.6% share
10,079g
30 CS · 0.8/m
Red side
Defeatgwwgww#CN1
Zaahen · Top
2 / 12 / 9
44% KP
30,989
18.8% share
13,709g
225 CS · 5.7/m
senzawa#JP1
Karthus · Jungle
8 / 11 / 11
76% KP
51,742
31.4% share
18,200g
302 CS · 7.7/m
CaptainTheGold#JP1
Gangplank · Mid
12 / 7 / 7
76% KP
45,579
27.6% share
27,090g
337 CS · 8.6/m
LeBlanc#jp2
Smolder · ADC
2 / 5 / 9
44% KP
26,545
16.1% share
15,958g
307 CS · 7.8/m
あいすたべます#JP1
Nami · Support
1 / 7 / 13
56% KP
10,024
6.1% share
9,918g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
