Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 322 days ago
10 / 5 / 14
K / D / A
58.5%
Kill participation
821.8
Damage / min
16,274g
426.6 gold / min
38
5 placed · 11 cleared
224
5.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryるなぁ#1337
Renekton · Top
5 / 11 / 4
26.5% KP
21,797
19% share
13,331g
227 CS · 6/m
KAF花譜#KAF
Lee Sin · Jungle
7 / 8 / 14
61.8% KP
17,163
15% share
14,258g
181 CS · 4.7/m
ふにゃふにゃメス男子#yowa
Orianna · Mid
7 / 6 / 11
52.9% KP
30,647
26.8% share
15,337g
228 CS · 6/m
i can fly#zzz
Aphelios · ADC
12 / 7 / 4
47.1% KP
26,098
22.8% share
21,412g
344 CS · 9/m
geo#2233
Bard · Support
3 / 9 / 23
76.5% KP
18,789
16.4% share
11,935g
44 CS · 1.2/m
Red side
Defeat1vsAll#日新又日新
Olaf · Top
10 / 5 / 14
58.5% KP
31,353
19.8% share
16,274g
224 CS · 5.9/m
LCG Looter#YBA
Jarvan IV · Jungle
2 / 6 / 28
73.2% KP
17,348
11% share
13,717g
203 CS · 5.3/m
ケサランパサラン#ケサラン
Viktor · Mid
12 / 2 / 12
58.5% KP
47,308
29.9% share
16,972g
261 CS · 6.8/m
十五円五十銭#9608
Jhin · ADC
12 / 7 / 8
48.8% KP
27,215
17.2% share
17,786g
251 CS · 6.6/m
arretdes#JPY
Taliyah · Support
5 / 14 / 24
70.7% KP
34,910
22.1% share
12,694g
53 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
