Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 322 days ago
12 / 6 / 2
K / D / A
38.9%
Kill participation
1,034.9
Damage / min
12,837g
422 gold / min
20
7 placed · 2 cleared
152
5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNickelHeart#JP1
Malphite · Top
3 / 11 / 20
50% KP
21,756
14.1% share
9,288g
100 CS · 3.3/m
KAF花譜#KAF
Talon · Jungle
12 / 5 / 13
54.3% KP
19,449
12.6% share
15,993g
204 CS · 6.7/m
梦间见月明#琉璃色
Xerath · Mid
15 / 2 / 22
80.4% KP
56,084
36.2% share
15,533g
192 CS · 6.3/m
i can fly#zzz
Smolder · ADC
14 / 7 / 10
52.2% KP
40,702
26.3% share
15,734g
251 CS · 8.3/m
geo#2233
Bard · Support
2 / 11 / 28
65.2% KP
16,774
10.8% share
10,008g
24 CS · 0.8/m
Red side
Defeat1vsAll#日新又日新
Sylas · Top
12 / 6 / 2
38.9% KP
31,478
25.5% share
12,837g
152 CS · 5/m
Yama Channel#超強い
Lee Sin · Jungle
8 / 14 / 7
41.7% KP
24,394
19.7% share
10,527g
147 CS · 4.8/m
フェルン#魔法師
Mel · Mid
6 / 10 / 6
33.3% KP
24,433
19.8% share
10,753g
189 CS · 6.2/m
sucuranbul#magus
Ezreal · ADC
8 / 8 / 8
44.4% KP
30,490
24.7% share
12,306g
200 CS · 6.6/m
tswiftfan2#sewey
Braum · Support
2 / 8 / 18
55.6% KP
12,873
10.4% share
8,075g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
