Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 320 days ago
5 / 1 / 6
K / D / A
34.4%
Kill participation
480.2
Damage / min
11,517g
399 gold / min
18
5 placed · 2 cleared
210
7.3 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGGGGG#JP2
Jayce · Top
1 / 6 / 0
5.3% KP
12,463
18.8% share
12,632g
255 CS · 8.8/m
Jainonnevas#5168
Trundle · Jungle
4 / 4 / 4
42.1% KP
11,845
17.9% share
12,103g
201 CS · 7/m
日曲一#2001
Kassadin · Mid
6 / 8 / 3
47.4% KP
14,003
21.2% share
11,686g
169 CS · 5.9/m
とこてん#JP1
Lucian · ADC
7 / 4 / 1
42.1% KP
14,459
21.8% share
11,954g
213 CS · 7.4/m
夢野なぽみ#ぶいすぽっ
Bard · Support
1 / 10 / 6
36.8% KP
13,406
20.3% share
7,486g
25 CS · 0.9/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
5 / 1 / 6
34.4% KP
13,863
14.7% share
11,517g
210 CS · 7.3/m
loselinelosegame#999
Malphite · Jungle
6 / 1 / 8
43.8% KP
12,149
12.9% share
14,514g
251 CS · 8.7/m
kassadin main#JP1
Akshan · Mid
11 / 5 / 5
50% KP
23,961
25.4% share
14,042g
198 CS · 6.9/m
Tol2さんは犬ではありません#Ceros
Ezreal · ADC
7 / 5 / 6
40.6% KP
32,392
34.3% share
13,232g
241 CS · 8.3/m
VittelYaley#4835
Twisted Fate · Support
3 / 7 / 10
40.6% KP
12,126
12.8% share
10,441g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
