Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 320 days ago
5 / 6 / 9
K / D / A
60.9%
Kill participation
613
Damage / min
14,930g
428 gold / min
23
5 placed · 5 cleared
234
6.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatなお美本気モード#JP12
Sion · Top
0 / 6 / 9
39.1% KP
16,012
16.5% share
12,422g
258 CS · 7.4/m
Enapoη#JP1
Elise · Jungle
10 / 9 / 4
60.9% KP
20,242
20.9% share
13,402g
198 CS · 5.7/m
1vsAll#日新又日新
Hwei · Mid
5 / 6 / 9
60.9% KP
21,385
22% share
14,930g
234 CS · 6.7/m
SeAe#0711
Miss Fortune · ADC
6 / 4 / 7
56.5% KP
27,379
28.2% share
16,596g
332 CS · 9.5/m
Cerqueira#Kun
Pantheon · Support
2 / 5 / 14
69.6% KP
11,969
12.3% share
9,154g
32 CS · 0.9/m
Red side
VictoryLagger#0069
Yorick · Top
4 / 3 / 6
33.3% KP
33,798
24.2% share
14,918g
264 CS · 7.6/m
恥知らずのじぇいくん#angel
Riven · Jungle
16 / 3 / 8
80% KP
46,811
33.6% share
21,161g
250 CS · 7.2/m
心 雨#721
Mel · Mid
8 / 5 / 10
60% KP
32,455
23.3% share
15,860g
282 CS · 8.1/m
cat#2129
Seraphine · ADC
1 / 6 / 22
76.7% KP
16,772
12% share
12,203g
181 CS · 5.2/m
Mggg#JP1
Nautilus · Support
1 / 6 / 15
53.3% KP
9,610
6.9% share
10,303g
53 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
