Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 319 days ago
6 / 6 / 1
K / D / A
53.8%
Kill participation
727.2
Damage / min
9,875g
490.9 gold / min
9
4 placed · 1 cleared
163
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
Olaf · Top
6 / 6 / 1
53.8% KP
14,629
30.2% share
9,875g
163 CS · 8.1/m
Blue Amber#Ahya
Mordekaiser · Jungle
0 / 7 / 3
23.1% KP
4,854
10% share
5,857g
91 CS · 4.5/m
Esch#4444
Zed · Mid
2 / 8 / 0
15.4% KP
9,305
19.2% share
7,503g
127 CS · 6.3/m
ωNαNαω#404ad
Jhin · ADC
0 / 7 / 3
23.1% KP
9,252
19.1% share
5,766g
127 CS · 6.3/m
Cerqueira#Kun
Pantheon · Support
5 / 11 / 0
38.5% KP
10,417
21.5% share
6,955g
22 CS · 1.1/m
Red side
VictoryAbata#tpfid
Fiddlesticks · Top
2 / 5 / 9
28.2% KP
10,657
13.7% share
7,160g
94 CS · 4.7/m
Be patient#3794
Aatrox · Jungle
16 / 1 / 3
48.7% KP
18,808
24.2% share
12,972g
144 CS · 7.2/m
Apocalys#JP1
Ahri · Mid
6 / 2 / 10
41% KP
14,467
18.6% share
8,734g
151 CS · 7.5/m
潔世一#Majin
Kai'Sa · ADC
15 / 1 / 5
51.3% KP
25,589
33% share
15,374g
213 CS · 10.6/m
Enapoη#JP1
Pyke · Support
0 / 4 / 14
35.9% KP
8,063
10.4% share
6,029g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
