Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 318 days ago
7 / 5 / 7
K / D / A
51.9%
Kill participation
411.7
Damage / min
11,549g
390.4 gold / min
33
4 placed · 6 cleared
187
6.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnoobteamcantwin#JP2
Tryndamere · Top
4 / 6 / 5
33.3% KP
20,809
22.4% share
11,148g
209 CS · 7.1/m
1vsAll#日新又日新
Sylas · Jungle
7 / 5 / 7
51.9% KP
12,180
13.1% share
11,549g
187 CS · 6.3/m
Looter#Coach
Vex · Mid
9 / 8 / 5
51.9% KP
22,684
24.4% share
12,005g
174 CS · 5.9/m
Gomiyusiii#2303
Smolder · ADC
4 / 7 / 6
37% KP
24,277
26.2% share
11,952g
259 CS · 8.8/m
메론빵#4148
Bard · Support
3 / 7 / 12
55.6% KP
12,840
13.8% share
8,233g
12 CS · 0.4/m
Red side
Victoryマンゴーとコショウ#123
Sett · Top
1 / 8 / 5
18.2% KP
25,878
19.7% share
11,442g
215 CS · 7.3/m
霖荊漁#JP1
Talon · Jungle
3 / 6 / 9
36.4% KP
16,205
12.3% share
13,361g
225 CS · 7.6/m
twitch s2utak#xxx
Aurora · Mid
25 / 5 / 3
84.8% KP
60,528
46.1% share
20,232g
205 CS · 6.9/m
聖なる夜のナイトメア#7669
Xayah · ADC
2 / 4 / 8
30.3% KP
13,426
10.2% share
13,955g
288 CS · 9.7/m
彩虹小馬#CN1
Janna · Support
2 / 4 / 21
69.7% KP
15,262
11.6% share
9,932g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
