Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 318 days ago
2 / 6 / 15
K / D / A
53.1%
Kill participation
554.5
Damage / min
12,834g
378.2 gold / min
25
4 placed · 3 cleared
240
7.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGraceEye#99999
Yasuo · Top
5 / 7 / 4
40.9% KP
23,074
20.6% share
13,280g
275 CS · 8.1/m
rivenrivenriven#Azhy
Zaahen · Jungle
3 / 4 / 9
54.5% KP
14,169
12.6% share
11,705g
200 CS · 5.9/m
Dopa#20311
Smolder · Mid
5 / 11 / 2
31.8% KP
32,878
29.3% share
14,629g
277 CS · 8.2/m
潔世一#Majin
Aphelios · ADC
9 / 6 / 5
63.6% KP
33,587
29.9% share
16,569g
308 CS · 9.1/m
sign#520am
Alistar · Support
0 / 4 / 15
68.2% KP
8,520
7.6% share
8,197g
20 CS · 0.6/m
Red side
Victory鉄砲玉#JP1
Jax · Top
7 / 5 / 11
56.3% KP
27,927
22% share
16,310g
258 CS · 7.6/m
1vsAll#日新又日新
Sylas · Jungle
2 / 6 / 15
53.1% KP
18,815
14.8% share
12,834g
240 CS · 7.1/m
devil galio#123
Galio · Mid
13 / 5 / 15
87.5% KP
33,966
26.8% share
16,429g
246 CS · 7.2/m
i can fly#zzz
Yunara · ADC
10 / 2 / 11
65.6% KP
39,130
30.8% share
20,701g
349 CS · 10.3/m
pocoyo3#Kat
Lulu · Support
0 / 4 / 22
68.8% KP
7,126
5.6% share
8,858g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
