Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 314 days ago
1 / 6 / 1
K / D / A
15.4%
Kill participation
242.5
Damage / min
8,381g
294.8 gold / min
16
3 placed · 3 cleared
160
5.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatカレクゴス#JP1
Urgot · Top
5 / 9 / 1
46.2% KP
20,580
30.4% share
11,932g
193 CS · 6.8/m
1vsAll#日新又日新
Aatrox · Jungle
1 / 6 / 1
15.4% KP
6,895
10.2% share
8,381g
160 CS · 5.6/m
aspire#JINBU
Viktor · Mid
1 / 3 / 3
30.8% KP
18,221
26.9% share
9,622g
225 CS · 7.9/m
記憶の片隅にいて#zzz
Zeri · ADC
6 / 10 / 0
46.2% KP
19,043
28.1% share
13,015g
238 CS · 8.4/m
共に踊ろうエトランゼ#一生は一度
Rakan · Support
0 / 7 / 4
30.8% KP
2,971
4.4% share
6,053g
23 CS · 0.8/m
Red side
VictoryZzEmir#JP1
Fiora · Top
7 / 1 / 4
31.4% KP
17,262
16.2% share
15,671g
248 CS · 8.7/m
こんにちは日本#OoO
Viego · Jungle
7 / 2 / 8
42.9% KP
14,080
13.2% share
13,435g
237 CS · 8.3/m
日曲一#2001
Zed · Mid
4 / 5 / 8
34.3% KP
15,627
14.6% share
11,825g
194 CS · 6.8/m
devil galio#123
Mel · ADC
12 / 2 / 9
60% KP
37,327
34.9% share
15,969g
280 CS · 9.8/m
WRYYYYYYY#1124
LeBlanc · Support
5 / 3 / 16
60% KP
22,545
21.1% share
10,913g
60 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
