Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 314 days ago
2 / 4 / 6
K / D / A
33.3%
Kill participation
788.2
Damage / min
12,770g
348.9 gold / min
14
4 placed · 1 cleared
229
6.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
K'Sante · Top
2 / 4 / 6
33.3% KP
28,849
20.2% share
12,770g
229 CS · 6.3/m
霖荊漁#JP1
Qiyana · Jungle
10 / 10 / 2
50% KP
28,715
20.1% share
19,162g
236 CS · 6.4/m
orobou#TTV
Gnar · Mid
1 / 4 / 5
25% KP
19,591
13.7% share
15,773g
330 CS · 9/m
星詠み#666
Seraphine · ADC
4 / 9 / 8
50% KP
27,527
19.3% share
13,376g
217 CS · 5.9/m
ちゅるりんちょ#ちゅるり
Shaco · Support
7 / 10 / 4
45.8% KP
38,275
26.8% share
11,558g
43 CS · 1.2/m
Red side
Victorynoobteamcantwin#JP2
Tryndamere · Top
3 / 7 / 7
27% KP
14,530
10.5% share
13,176g
240 CS · 6.6/m
ImNotPoPo#JP1
Nidalee · Jungle
10 / 1 / 13
62.2% KP
28,900
20.9% share
17,081g
225 CS · 6.1/m
배고프다#gerrr
Mel · Mid
5 / 2 / 5
27% KP
21,080
15.2% share
14,424g
291 CS · 8/m
Milan#bb6
Lucian · ADC
10 / 7 / 9
51.4% KP
40,226
29% share
18,209g
310 CS · 8.5/m
WRYYYYYYY#1124
LeBlanc · Support
9 / 7 / 12
56.8% KP
33,857
24.4% share
12,567g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
