Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 310 days ago
3 / 2 / 8
K / D / A
36.7%
Kill participation
1,040.2
Damage / min
15,733g
447.2 gold / min
16
4 placed · 1 cleared
291
8.3 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Zaahen · Top
9 / 5 / 13
55% KP
25,981
20.9% share
14,977g
213 CS · 6.1/m
雪ノ下雪乃#KR 03
Qiyana · Jungle
10 / 4 / 17
67.5% KP
39,640
31.9% share
18,923g
271 CS · 7.7/m
アルクェイド#0606
Akali · Mid
11 / 5 / 9
50% KP
24,537
19.7% share
12,415g
164 CS · 4.7/m
ホタルの犬#tumuo
Ashe · ADC
5 / 8 / 13
45% KP
21,325
17.2% share
13,177g
239 CS · 6.8/m
relya#JP2
Braum · Support
5 / 8 / 21
65% KP
12,797
10.3% share
10,097g
25 CS · 0.7/m
Red side
VictorySalmon Enjoyer#鮭刺身
Pantheon · Top
6 / 11 / 9
50% KP
34,883
25% share
13,843g
194 CS · 5.5/m
china đoóc#2302
Rengar · Jungle
8 / 6 / 5
43.3% KP
24,845
17.8% share
17,113g
301 CS · 8.6/m
1vsAll#日新又日新
Hwei · Mid
3 / 2 / 8
36.7% KP
36,597
26.2% share
15,733g
291 CS · 8.3/m
Kibunyasan#JP1
Samira · ADC
12 / 12 / 5
56.7% KP
32,607
23.4% share
16,087g
223 CS · 6.3/m
キャタピー#Lv100
Alistar · Support
1 / 10 / 17
60% KP
10,604
7.6% share
9,295g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
