Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 308 days ago
3 / 2 / 3
K / D / A
21.4%
Kill participation
577.6
Damage / min
9,279g
378.5 gold / min
15
7 placed · 2 cleared
194
7.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
3 / 2 / 3
21.4% KP
14,160
17.5% share
9,279g
194 CS · 7.9/m
ImNotPoPo#JP1
Nidalee · Jungle
8 / 3 / 7
53.6% KP
14,278
17.6% share
11,239g
164 CS · 6.7/m
eelee#JP2
Vladimir · Mid
5 / 3 / 1
21.4% KP
17,691
21.8% share
10,283g
213 CS · 8.7/m
潔世一#Majin
Ashe · ADC
11 / 4 / 8
67.9% KP
24,913
30.8% share
13,138g
212 CS · 8.6/m
Why Am I Silly#JP1
Maokai · Support
1 / 0 / 16
60.7% KP
9,965
12.3% share
7,298g
18 CS · 0.7/m
Red side
Defeat森の木の葉っぱ#JP1
Gnar · Top
3 / 2 / 0
25% KP
17,547
27.9% share
9,522g
211 CS · 8.6/m
May#0823
Talon · Jungle
2 / 4 / 3
41.7% KP
7,888
12.6% share
8,941g
162 CS · 6.6/m
a bad ekko#JP1
Ekko · Mid
5 / 6 / 1
50% KP
17,760
28.3% share
9,771g
172 CS · 7/m
odessa1#JP132
Yunara · ADC
2 / 9 / 2
33.3% KP
11,844
18.9% share
8,676g
175 CS · 7.1/m
IM HAPPY#ガーン
Neeko · Support
0 / 7 / 6
50% KP
7,772
12.4% share
5,985g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
