Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 308 days ago
7 / 1 / 8
K / D / A
68.2%
Kill participation
572
Damage / min
12,115g
397.9 gold / min
13
5 placed · 2 cleared
184
6 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
7 / 1 / 8
68.2% KP
17,418
18.9% share
12,115g
184 CS · 6/m
kaz2#JP1
Graves · Jungle
11 / 3 / 6
77.3% KP
19,030
20.6% share
15,344g
238 CS · 7.8/m
88888比特菇神88888#facai
Neeko · Mid
1 / 2 / 12
59.1% KP
20,145
21.8% share
10,786g
212 CS · 7/m
潔世一#Majin
Sivir · ADC
2 / 2 / 15
77.3% KP
30,183
32.7% share
15,385g
338 CS · 11.1/m
NoA#JP2
Nautilus · Support
1 / 7 / 15
72.7% KP
5,627
6.1% share
8,026g
42 CS · 1.4/m
Red side
Defeatかいぞく#JP1
Gnar · Top
2 / 5 / 4
40% KP
12,983
16.4% share
10,089g
223 CS · 7.3/m
バス乗りできないと文句言いながら#降参します
Ambessa · Jungle
1 / 5 / 6
46.7% KP
14,146
17.9% share
12,334g
251 CS · 8.2/m
sinod#4nn4
Cassiopeia · Mid
3 / 4 / 5
53.3% KP
15,635
19.7% share
10,496g
211 CS · 6.9/m
itomari#JP1
Vel'Koz · ADC
9 / 2 / 2
73.3% KP
30,097
38% share
13,063g
244 CS · 8/m
Requiem#あるかいだ
Seraphine · Support
0 / 6 / 11
73.3% KP
6,311
8% share
7,294g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
