Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 307 days ago
9 / 1 / 17
K / D / A
72.2%
Kill participation
901
Damage / min
13,379g
456.4 gold / min
12
3 placed · 2 cleared
174
5.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatアイタタタタタタ#7030
Sion · Top
0 / 10 / 6
33.3% KP
17,742
19% share
8,619g
168 CS · 5.7/m
Alpacalove#JP1
Kayn · Jungle
4 / 7 / 6
55.6% KP
15,813
16.9% share
10,674g
167 CS · 5.7/m
崩天劫火#CN9
Katarina · Mid
8 / 3 / 3
61.1% KP
19,781
21.2% share
12,411g
181 CS · 6.2/m
Silly man#JP1
Heimerdinger · ADC
4 / 8 / 8
66.7% KP
32,242
34.5% share
14,413g
239 CS · 8.2/m
nanotec#11453
Rell · Support
2 / 8 / 9
61.1% KP
7,789
8.3% share
7,704g
23 CS · 0.8/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
9 / 1 / 17
72.2% KP
26,415
21.4% share
13,379g
174 CS · 5.9/m
Theflyg#fiveg
Trundle · Jungle
5 / 4 / 17
61.1% KP
19,519
15.8% share
11,817g
191 CS · 6.5/m
かいぞく#JP1
Gangplank · Mid
9 / 4 / 11
55.6% KP
30,892
25% share
15,497g
226 CS · 7.7/m
PiiP#7044
Aurelion Sol · ADC
9 / 3 / 13
61.1% KP
32,358
26.2% share
12,732g
207 CS · 7.1/m
雪熊猫#PANDA
Bard · Support
4 / 6 / 21
69.4% KP
14,246
11.5% share
8,834g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
