Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 307 days ago
3 / 7 / 5
K / D / A
34.8%
Kill participation
496.1
Damage / min
10,223g
329.8 gold / min
15
5 placed · 2 cleared
187
6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
K'Sante · Top
3 / 7 / 5
34.8% KP
15,380
13.8% share
10,223g
187 CS · 6/m
Rinahamu#zzz
Lillia · Jungle
7 / 10 / 5
52.2% KP
27,314
24.5% share
13,523g
198 CS · 6.4/m
ssr#에스에스알
Smolder · Mid
1 / 9 / 3
17.4% KP
26,038
23.4% share
12,116g
260 CS · 8.4/m
TTV 白小青#JP1
Aphelios · ADC
11 / 13 / 2
56.5% KP
31,420
28.2% share
14,755g
202 CS · 6.5/m
雪熊猫#PANDA
Blitzcrank · Support
1 / 7 / 12
56.5% KP
11,119
10% share
7,659g
23 CS · 0.7/m
Red side
Victory尾中板井#JP1
Gnar · Top
8 / 4 / 16
52.2% KP
29,538
20.5% share
15,513g
220 CS · 7.1/m
poesy#hope
Riven · Jungle
11 / 3 / 9
43.5% KP
25,273
17.6% share
14,824g
208 CS · 6.7/m
チーズ飴#JP1
Pantheon · Mid
2 / 8 / 13
32.6% KP
22,417
15.6% share
11,661g
187 CS · 6/m
PiiP#7044
Aurelion Sol · ADC
20 / 3 / 12
69.6% KP
53,436
37.2% share
18,293g
225 CS · 7.3/m
NickelHeart#JP1
Seraphine · Support
5 / 5 / 27
69.6% KP
13,093
9.1% share
11,621g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
