Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 306 days ago
16 / 5 / 11
K / D / A
62.8%
Kill participation
1,384
Damage / min
18,918g
461.2 gold / min
27
5 placed · 8 cleared
272
6.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
3
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
K'Sante · Top
16 / 5 / 11
62.8% KP
56,766
29.4% share
18,918g
272 CS · 6.6/m
340671100#JP1
Ivern · Jungle
8 / 5 / 19
62.8% KP
40,529
21% share
16,734g
240 CS · 5.9/m
kaze#chen
Yasuo · Mid
5 / 16 / 10
34.9% KP
28,684
14.9% share
15,669g
223 CS · 5.4/m
霖荊漁#JP1
Twitch · ADC
12 / 12 / 15
62.8% KP
40,540
21% share
17,341g
237 CS · 5.8/m
Pharah#JP8
Sylas · Support
2 / 11 / 17
44.2% KP
26,422
13.7% share
10,957g
49 CS · 1.2/m
Red side
Victorysnakecharmer#713
Tahm Kench · Top
4 / 14 / 14
36.7% KP
33,825
18.5% share
13,300g
179 CS · 4.4/m
こんにちは日本#OoO
Pantheon · Jungle
19 / 8 / 13
65.3% KP
47,463
25.9% share
21,739g
288 CS · 7/m
焼きそばパンMID#2K1M
Yone · Mid
14 / 10 / 3
34.7% KP
39,137
21.4% share
16,607g
222 CS · 5.4/m
西野ホーク#JP1
Ziggs · ADC
5 / 7 / 15
40.8% KP
34,162
18.7% share
18,435g
282 CS · 6.9/m
万燈ゆうひ#てんとう虫
LeBlanc · Support
7 / 4 / 23
61.2% KP
28,320
15.5% share
14,560g
50 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
