Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 303 days ago
10 / 5 / 6
K / D / A
64%
Kill participation
886.9
Damage / min
14,574g
409.2 gold / min
19
5 placed · 1 cleared
202
5.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysnowrabbit#2800
Riven · Top
8 / 3 / 10
46.2% KP
18,303
13% share
14,747g
226 CS · 6.3/m
五条せんせい#10086
Nidalee · Jungle
9 / 3 / 22
79.5% KP
37,740
26.8% share
16,951g
263 CS · 7.4/m
纯爱中单#Ekko
Varus · Mid
8 / 7 / 14
56.4% KP
30,465
21.6% share
13,423g
182 CS · 5.1/m
ちゃぴ#JP2
Lucian · ADC
9 / 5 / 10
48.7% KP
38,399
27.2% share
17,112g
294 CS · 8.3/m
SUPPER#SaKi
Bard · Support
5 / 7 / 25
76.9% KP
16,084
11.4% share
9,848g
17 CS · 0.5/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
10 / 5 / 6
64% KP
31,590
22% share
14,574g
202 CS · 5.7/m
kokekokeshi#JP2
Ivern · Jungle
3 / 6 / 17
80% KP
21,879
15.2% share
13,479g
171 CS · 4.8/m
しゅわしゅわmid#JP1
Orianna · Mid
6 / 5 / 14
80% KP
42,527
29.6% share
13,981g
240 CS · 6.7/m
Carthetiya#1444
Xerath · ADC
5 / 9 / 6
44% KP
35,008
24.3% share
13,007g
187 CS · 5.3/m
dresscodeMOBA#5772
Alistar · Support
1 / 14 / 12
52% KP
12,817
8.9% share
8,204g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
