Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 302 days ago
8 / 6 / 2
K / D / A
45.5%
Kill participation
873.9
Damage / min
13,686g
478.5 gold / min
18
4 placed · 3 cleared
219
7.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrivenrivenriven#Azhy
Riven · Top
5 / 10 / 4
40.9% KP
21,771
23.9% share
9,288g
151 CS · 5.3/m
Nijntje#0304
Ivern · Jungle
3 / 5 / 11
63.6% KP
7,817
8.6% share
9,225g
131 CS · 4.6/m
1vsAll#日新又日新
Hwei · Mid
8 / 6 / 2
45.5% KP
24,993
27.4% share
13,686g
219 CS · 7.7/m
knyn#ฅoωoฅ
Miss Fortune · ADC
6 / 7 / 8
63.6% KP
27,936
30.7% share
13,462g
211 CS · 7.4/m
寄居のジョニー#JPN
Thresh · Support
0 / 10 / 12
54.5% KP
8,581
9.4% share
6,699g
34 CS · 1.2/m
Red side
Victory凛の犬#Maso
Zaahen · Top
9 / 6 / 9
47.4% KP
26,020
24.8% share
13,806g
165 CS · 5.8/m
別れいつも#0810
Master Yi · Jungle
9 / 5 / 7
42.1% KP
16,134
15.4% share
13,846g
238 CS · 8.3/m
ixwtwztnmqs#123
Aurelion Sol · Mid
9 / 3 / 11
52.6% KP
25,280
24.1% share
13,337g
197 CS · 6.9/m
TNC GodChuˆˆ#Jisoo
Mel · ADC
10 / 4 / 5
39.5% KP
23,222
22.1% share
13,267g
210 CS · 7.3/m
ssr#에스에스알
Nidalee · Support
1 / 4 / 27
73.7% KP
14,240
13.6% share
9,604g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
