Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 301 days ago
11 / 1 / 11
K / D / A
56.4%
Kill participation
1,038
Damage / min
10,872g
444.1 gold / min
16
5 placed · 1 cleared
147
6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatf4alt#123
Pantheon · Top
1 / 12 / 2
25% KP
12,881
22.3% share
7,067g
101 CS · 4.1/m
加藤惠Megumimi#love纯
Elise · Jungle
3 / 7 / 5
66.7% KP
11,738
20.3% share
8,996g
138 CS · 5.6/m
Michica#JP1
Zilean · Mid
5 / 5 / 5
83.3% KP
12,160
21.1% share
8,767g
157 CS · 6.4/m
チェリー#CR27
Aphelios · ADC
0 / 9 / 4
33.3% KP
11,655
20.2% share
7,576g
149 CS · 6.1/m
sukuare#JP1
Karma · Support
3 / 6 / 5
66.7% KP
9,316
16.1% share
6,611g
37 CS · 1.5/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
11 / 1 / 11
56.4% KP
25,413
26.1% share
10,872g
147 CS · 6/m
히키코모리#sio
Karthus · Jungle
11 / 4 / 12
59% KP
27,446
28.2% share
12,246g
199 CS · 8.1/m
IM HAPPY#ガーン
Syndra · Mid
3 / 3 / 10
33.3% KP
14,900
15.3% share
9,004g
155 CS · 6.3/m
eelee#JP2
Sivir · ADC
9 / 2 / 11
51.3% KP
20,363
20.9% share
13,545g
220 CS · 9/m
NoA#JP2
Nautilus · Support
5 / 2 / 14
48.7% KP
9,137
9.4% share
8,284g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
