Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 300 days ago
4 / 2 / 4
K / D / A
25.8%
Kill participation
255.8
Damage / min
10,741g
385.2 gold / min
25
6 placed · 7 cleared
190
6.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Rumble · Top
2 / 6 / 1
27.3% KP
13,633
28.1% share
11,750g
238 CS · 8.5/m
gaman#7897
Ivern · Jungle
1 / 5 / 8
81.8% KP
6,022
12.4% share
9,484g
144 CS · 5.2/m
ジャハラマ パチハムーノ#ぱちはむ
Quinn · Mid
5 / 6 / 2
63.6% KP
9,521
19.6% share
10,607g
188 CS · 6.7/m
dresscodeMOBA#5772
Aphelios · ADC
3 / 6 / 3
54.5% KP
13,798
28.5% share
14,748g
236 CS · 8.5/m
hetel#JP1
Thresh · Support
0 / 8 / 7
63.6% KP
5,482
11.3% share
6,526g
24 CS · 0.9/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
4 / 2 / 4
25.8% KP
7,133
8.2% share
10,741g
190 CS · 6.8/m
えんてぃ#ENTP
Zyra · Jungle
5 / 0 / 18
74.2% KP
21,699
25% share
13,905g
245 CS · 8.8/m
Faker#DFM
Viktor · Mid
10 / 3 / 10
64.5% KP
30,189
34.8% share
14,237g
235 CS · 8.4/m
knyn#ฅoωoฅ
Corki · ADC
11 / 2 / 11
71% KP
20,315
23.4% share
14,911g
213 CS · 7.6/m
relya#JP2
Nautilus · Support
1 / 4 / 22
74.2% KP
7,303
8.4% share
8,306g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
