Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 298 days ago
1 / 2 / 14
K / D / A
38.5%
Kill participation
657.9
Damage / min
11,399g
372.9 gold / min
19
6 placed · 4 cleared
197
6.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatorobou#TTV
Gnar · Top
2 / 5 / 5
41.2% KP
17,689
19.8% share
9,134g
149 CS · 4.9/m
f4alt#123
Nunu & Willump · Jungle
1 / 7 / 10
64.7% KP
7,329
8.2% share
10,450g
197 CS · 6.4/m
ちゃぴ#JP2
Lissandra · Mid
3 / 5 / 5
47.1% KP
18,284
20.5% share
12,608g
262 CS · 8.6/m
片っぽ#JP2
Miss Fortune · ADC
9 / 9 / 4
76.5% KP
34,044
38.2% share
17,520g
240 CS · 7.9/m
Leovini#JP1
Pantheon · Support
2 / 13 / 5
41.2% KP
11,868
13.3% share
7,729g
57 CS · 1.9/m
Red side
Victory1vsAll#日新又日新
Sylas · Top
1 / 2 / 14
38.5% KP
20,110
17.2% share
11,399g
197 CS · 6.4/m
アカメ#2018
Viego · Jungle
12 / 7 / 6
46.2% KP
22,444
19.2% share
14,640g
234 CS · 7.7/m
Espyre#Story
LeBlanc · Mid
9 / 2 / 10
48.7% KP
26,334
22.6% share
12,829g
193 CS · 6.3/m
加藤惠Megumimi#love纯
Kai'Sa · ADC
13 / 3 / 10
59% KP
36,804
31.5% share
17,770g
265 CS · 8.7/m
Zyra#GGG
Thresh · Support
4 / 3 / 25
74.4% KP
11,069
9.5% share
10,848g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
